So as I said, the best bet would be to use the international version of the game. I still don't know if that specific version of NVSE is also supported by JIP LN NVSE plugin. Normally you use "nvse_1_4.dll" to add NVSE support to your game, but in your case you need to use "nvse_1_4ng.dll". You also need to use a different version of NVSE. Later when they released the Ultimate Edition and where allowed to even release it uncut in germany, they still used the "ng" version, but simply deactivated the censorship code.īut at the end of the day, you still have a widely unsupported version of the game thanks to censorship. The so-called "Fallout NV-ng" version, where "ng" stands for "no gore".
The reason for that issue is, that previously this game was heavily censored in germany and got an own executable for. You need to get the international version to ensure compatibility. xNVSE Click nvse625. XNVSE is developed by korri123 (Kormákur) and jazzisparis.Even though it is uncensored, it still uses a different executable. You can access this folder by going into your Steam Library, Right clicking Fallout: New Vegas, Selecting Manage and clicking Browse local files. (ianpatt, behippo, scruggsywuggsy the ferret, and hlp) Make sure you are on the current stable NVSE v5.1b4. I must have at least version 12 of Lutana NVSE. now it says that i have an outdated version of the Lutana NVSE plugin. Stephen Abel, Paul Connelly, and Hugues LE PORS I'm on JIP LN NVSE v54.70 without any issues with both CASM (w/MCM) v1.8 and JIP Improved Recipe Menu v1.10. Alle Diskussionen Screenshots Artworks Übertragungen Videos Neuigkeiten Guides Rezensionen. The original NVSE was created and maintained by Ian Patterson,
It does so without modifying the executable files on disk, so there are no permanent side effects.įor documentation on how to write scripts utilizing NVSE, see GECK Wiki. New Vegas Script Extender (NVSE) is a modder's resource that expands the scripting capabilities of Fallout: New Vegas. For bug reports and other problems, create a new GitHub issue. The merge has the following compatibility features: All the functions retain their original names and the same opcode-IDs as they had in Lutana. Supportįor support, contact us in the xNVSE Discord server. As of 21 March 2017, the 'Lutana NVSE Plugin' has been merged into the JIP LN NVSE Plugin (version 40.0 and later) following Lutana's removal from the Nexis site. It does so without modifying the executable files on disk, so there are no permanent side effects. Im on JIP LN NVSE v54.70 without any issues with both CASM (w/MCM) v1.8 and JIP Improved Recipe Menu v1.10. German No Gore, Xbox Gamepass and versions are not supported. New Vegas Script Extender (NVSE) is a modders resource that expands the scripting capabilities of Fallout: New Vegas. Find the following lines and change their values to the ones below (save and close the file when done): bEnableNVACAlerts1 bNPCWeaponMods1 uWMChancePerLevel2 uWMChanceMin10 uWMChanceMax20.
XNVSE is compatible with the Steam and GOG versions of the game. It is recommended to change some of the default INI settings: Double-click the mod in Mod Organizer and select Ini-Files. Enabling the Steam Community option (enabled by default) will allow you to launch the game via Steam's standard UI.
Launch NV via running nvse_loader.exe or, if you have patched the game using FNV 4GB Patcher, FalloutNV.exe. The files from the mods should end up in Fallout New Vegas\Data\NVSE\plugins). Hence, a higher number means a more popular project.
Do not copy these files to the Data folder or install it with MO2 as with a normal mod. New Vegas Script Extender (NVSE) NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. If you see files named FalloutNV.exe and FalloutNVLauncher.exe, this is the correct folder. For Steam this is usually in your Program Files folder under Steam\steamapps\common\Fallout New Vegas\. DownloadĬhangelogs and all releases are provided in the releases section. New Vegas Script Extender (xNVSE) expands the engine and scripting capabilities of Fallout New Vegas.